I’m still mulling the whole ‘Thief’ thing over. But while that’s percolating, I’ve decided to start another ‘feature’. Here are a few of the greater artifacts of the world of Ahlyen, and periodically I will write up more. Some of these are originally from D&D with my spin on them. Others are influenced from other sources (such as Skyrim!).
Blades of the Elder War
The weapons called the Blades of the Elder War are three distinct, extremely potent, weapons. Though not actually a set, or connected to each other in their construction, they are grouped by the races that have come into contact with them for their obvious relationship. Each weapon serves one of the great alignments, promoting that force’s interests in the War Without End. Their origin is unknown, but most ascribe them a divine history. They show up at times of importance (usually) and may stay in the mortal realms for a generation or three, but eventually they will be lost to the mists of time only to reappear in the future, sometimes a world away.
The three are Ender, Balancer, and Blackrazor.
Ender is the blade of Law, a great sword of unrivaled power that burns away the darkness of Chaos. Ender is the blade of Kalen (some priests argue that it is, in fact, not a representation but the actual thing itself). Merely possessing the blade in its jeweled scabbard protects the bearer, both from fire and the deleterious effects of many necromancies and undead abilities. A blow from Ender will destroy undead and banish or imprison scions of Chaos. The drawback of the weapon is that, once drawn, it will call all who serve Chaos within a mile towards it. They will be unable to stop themselves from throwing themselves at the bearer in a frenzied attempt to destroy them. Though those who serve Chaos cannot hold the unsheathed blade, if the wielder falls, rarely can the weapon or scabbard be found again.
Balancer is a strange weapon, even for an artifact. Though regarded as the least potent of the three, it is still far more powerful than any mortal made weapon. It appears as any weapon the wielder desires, though always made of green jade. The weapon is the bane of both Law and Chaos, harming them both with great effectiveness. But it is also a weapon that reflects its wielder, enhancing their abilities in various ways. The Tryshallan say that Balancer was first wielded by the Great Mother when she drove the demons from the world and made it safe for all the mortal races.
Blackrazor… who has not heard at least part of the dark story of this blade? Described by a scholar who saw the blade first hand, “It is a black sword that shines like a piece of the night sky filled with stars, and it is sheathed in a black scabbard decorated with pieces of cut obsidian.” As the sword that is aligned with Chaos (some claimed it was forged by Melech himself, or is actually a piece of Melech cast into the world), the blade drinks the souls of those it slays, passing their power on to its wielder. But it doesn’t care who it kills, it simply revels in slaughter. It is the worst aspects of Chaos bound into a weapon. Almost every story involving Blackrazor is a tragic one, as the wielder kills those close to them to fuel the blade’s insatiable lust. It is said that there are a number of additional powers the weapon grants, such as immunity to control by any force but itself.
Yes, yes, Blackrazor comes from White Plume Mountain, and is in turn, a rip off of Stormbringer. So sue me. Moorcock and Elric were huge influences on my world. Sadly, I haven’t figured out how to make Blackrazor playable. It’s stats, as written, are just too potent. Anyone got any ideas on how to make it badass without allowing it to break a game?