We had a mix of people not being able to make it, while other people who hadn’t been there in awhile showing instead. I’ve started being a bit flippant about saying, “All right, you run back to camp and swap out.” In other games I’d probably just run people’s characters as NPCs, but with old school being so deadly and so player skill dependant, that just doesn’t feel right. Sadly, our sessions are rarely more than 3 hours, so the party doesn’t often have the time to make it back in a single session.
The following is the description of the city of Threshold, the city nearest to Restwell Keep. It’s where the party has spent the second largest amount of their time. They even have a house there now. In game terms, it is a Class IV market.
This session ended up being the first one without Rage Claw and Lilith, as their last session was the previous one (the player’s wife had a baby so that was that). The two took their share of the treasure and built a house in the pale outside of Threshold. They may come back, we’ll see.
The tension simmered for a few moments between Rage Claw and Long Tom, but eventually things calmed down and the Nar just turned from the captured wizard in disgust.
The players debated on what to do with Otho, and took her gag off to ask her a few questions. She cut to the point thusly:
“What do you guys want to let me walk? You are adventurers, you want money. I know where you can find lots of it. Let’s talk.”
We picked up where we left off, except I retconned a little. I had the familiar with Loremastery warn them that the lizardmen were almost certainly infected with lycanthropy. They debated for a few moments but ultimately decided (thanks to White Scar asking) to let the tribe take the chance with them. So they healed them up and then escorted them from the dungeon.