So… my wife and I went to a routine 36 week midwife appointment on Wednesday around two thirty.
By 7:15, she’d had an emergency c-section and our daughter Morrigan was born a month early. In between we rode in an ambulance and my wife was diagnosed with pre-eclampsia (pretty severe case in fact).
Luckily, they are both well (though my wife’s BP is still high and they are keeping her in the hospital).
It certainly wasn’t how we planned to spend the day and has caught us very unprepared for…well just about everything!
Damn those pesky 1’s!
So it seems, for awhile, I’ll be trading dungeons, orcs, and talking swords for nappies, baby-grows and travel systems.
I’ll be back, but don’t be surprised if I run dark for awhile. I’ve got to make sure our future gamer is well looked after until I can get some dice in her hands!
I saw this circulating around the internets. It is an atlas with the etymological roots of names of real world places. I love how evocative the names are. You could easily scale this up and run a campaign or set a novel in our real world with these names and no one would ever know!
‘Steps of the Black One’. ‘Island of Happiness’. ‘Island of the Monkey God’. ‘The Hidden Goddess’.
Tell me that doesn’t fit into any fantasy setting?
One of the things I loved about later editions of the game is the ideas of templates. It allowed you to come up with all sorts of strange and interesting ways to alter a monster without needing to create something from whole cloth. I’ve mulled the idea over and come up with a quick way to modify existing monsters to make them a bit more special and potentially dangerous without having to create new ones each time.
I wrote these spells and the accompanying spells and items as a extrapolation from Ogre’s Strength. Their effects, if built into other spells via the spell builder would cost the same as ‘The Strength of an Ogre’ as their base.